We build mobile apps that ship. From consumer apps to enterprise field tools to IoT-connected products — built by developers who have shipped real apps to real app stores, and understand the difference between a demo and a product.
The platform decision affects cost, timeline, performance, and maintenance. Here's the honest version.
Best for apps requiring maximum iOS performance, ARKit/HealthKit/advanced camera, Apple Watch integration, or apps where iOS-only launch is the right strategy.
Trade-offs: No Android version without separate development. Highest per-platform quality. Highest cost if you need both platforms.
Best for most startups and business apps that need both iOS and Android. One codebase, two platforms, one team. Flutter compiles to native ARM code — performance is near-native. React Native has a larger ecosystem and JavaScript alignment.
Trade-offs: Small performance gap vs native for animation-heavy or hardware-intensive apps. Excellent for business apps, SaaS companions, marketplaces, and operational tools.
Best for apps requiring maximum Android performance, specific Android hardware access, or Android-only launch.
Trade-offs: No iOS version without separate development. Highest quality on Android. Larger potential audience than iOS in some markets.
Our recommendation for most projects: Flutter for new cross-platform builds. It delivers near-native performance, consistent UI across iOS and Android, and a development experience that has matured significantly since Flutter 2.0. React Native is the right choice when your team already builds in JavaScript and React, or when you need a specific package from the npm ecosystem. We'll tell you which fits your project — and we'll explain why.
Mobile apps across consumer, enterprise, and IoT categories since 2017.
Apps for end users — marketplaces, lifestyle tools, content platforms, booking apps, and service discovery. Beautiful UI, smooth animations, onboarding flows that convert, push notifications that don't annoy. App Store and Play Store submission handled. ASO guidance included.
Internal mobile tools for field teams, logistics operations, warehouse staff, and mobile workforces. Job management apps for field service teams, delivery confirmation apps for drivers, inspection tools for compliance teams. Offline capability, enterprise SSO, and MDM compatibility where required.
Mobile extensions of existing or simultaneously-built web SaaS platforms. The same data, the same business logic, optimized for mobile interaction patterns. Shared authentication, push notifications for real-time events, and offline access to the data your users need when they're away from their desk.
Apps that communicate with physical hardware via Bluetooth Low Energy, NFC, WiFi, or cellular. Smart device companion apps, industrial equipment interfaces, medical wearable software, and IoT sensor management platforms. We've built NFC-based medical safety wearable software, smart parking hardware interfaces, and industrial IoT data collection apps.
Two-sided marketplaces connecting buyers and sellers, service providers and clients, or any two distinct user groups. Separate apps or user modes for each side, payment processing with split transactions, messaging systems, trust and review systems, and the operational complexity that makes marketplaces work at scale.
Apps where real-time location and timing are core to the experience. Delivery tracking, ride coordination, service dispatch, and emergency response. Real-time GPS tracking, geofencing, push notifications for status events, driver and dispatcher interfaces, and the backend infrastructure that makes real-time coordination reliable.
We default to Flutter for new cross-platform projects. It has closed the quality gap with native development for the vast majority of business applications, and the single-codebase advantage is real — one team, one review cycle, two stores. For specific native requirements, we build native. We won't recommend cross-platform when your use case genuinely requires native — and we'll explain the difference clearly.
Mobile development has specific challenges that web development doesn't — app store review, device fragmentation, OS updates, background processing limits. Here's how we handle them.
Before platform or technology decisions, we define the product. What does the user do in the app? In what order? In what context — are they at a desk or in a field? What happens when connectivity is lost? These questions shape every platform and architecture decision that follows. We document user journeys, not just feature lists.
Mobile UX is different from web UX. Touch targets, thumb zones, gesture interactions, reduced screen real estate, and the context of mobile use (often on the move, often interrupted) all shape good mobile design. We design for the platform conventions of iOS and Android, not a lowest-common-denominator layout that works on neither. Every screen is designed before a line of code is written.
Development happens against real devices — not just simulators. We test on multiple iPhone and Android models throughout development, not only before release. Bluetooth, NFC, camera, GPS, push notifications, and background processing all behave differently across device generations. We find these issues during development, not during your app review.
App Store submission is included in our standard delivery. We handle provisioning profiles, signing certificates, App Store Connect setup, privacy policy and age rating configuration, screenshots and preview videos for store listings, and initial submission. Apple's review process averages 1–3 days. We know the guidelines — we write our apps to pass review, not to test it.
Mobile apps need ongoing attention after launch. iOS and Android release major OS updates annually, each of which can break existing functionality. We provide a 30-day post-launch support window for bug fixes, and offer ongoing maintenance retainers for apps that need continued attention. We'll tell you what the realistic ongoing cost looks like before you sign anything.
Most mobile development guides describe the happy path. Here's what actually complicates projects.
Apple rejects approximately 40% of apps on first submission. Common reasons: privacy policy missing or incomplete, in-app purchase requirements for digital goods, use of private APIs, content policy violations. We write apps that pass review — but we also prepare you for the reality that first submission approval is not guaranteed, and reviews take 1–3 days per attempt.
Android runs on thousands of device models with different screen sizes, hardware capabilities, and manufacturer customizations. iOS is more controlled but still runs across multiple generations with different capabilities. We test on a matrix of real devices, not just the latest flagships — because your users won't all have the latest flagship.
Modern iOS and Android severely restrict what apps can do in the background to preserve battery life. Background location tracking, Bluetooth connections, network requests, and push notification processing all have platform-specific restrictions that significantly affect how certain features can be implemented. Understanding these restrictions before building is essential.
Apple and Google change their APIs annually. Features that worked in iOS 16 may require changes in iOS 18. Location permissions changed. Background processing changed. Push notification entitlements changed. Apps that aren't maintained degrade over time. Budget for ongoing maintenance — not just the initial build.
IoT Mobile App · PropTech · AustraliaA mobile application powering smart car park automation across Australia. ANPR camera integration, contactless payment processing, real-time dashboard management, and access control from a mobile interface. Operating at NSW Ambulance, Quest Hotels, Mercure Hotels, and commercial sites nationally.
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Mobile Platform · Healthcare · United StatesA mobile-accessible research platform for autism services at Ball State University. Used by researchers, consultants, and families across the United States for profile building and intervention management. Designed for use both in clinical settings and in the home.
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Enterprise Mobile · Logistics · United KingdomMobile access to the i-mve operations platform for UK removals and storage companies. Field access for crew members, job confirmation, document signing, and real-time status updates for the desktop operations dashboard. Used by hundreds of removal companies across the UK.
View live platform →We've been building iOS and Android apps since 2017. Whether you're building your first app or adding mobile to an existing platform, we'd like to understand what you're trying to ship.
Teamseven — mobile app development company based in Lahore, Pakistan. Building iOS and Android apps for US, UK, and Australian clients since 2017.